# penEventCount

> Returns the number of queued pen events that can be accessed by calling GetPenEvent().

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.InputLegacyModule

```csharp
public static int penEventCount { get; }
```

### Remarks

**Note**: This API is part of the legacy Input Manager. The recommended best practice is that you don't use this API in new projects. For new projects, use the Input System package. To learn more about input, refer to [Input](/engine/6000.5/script-reference/unityengine/input.md).

The queue is cleared at the end of each frame.
