# normal

> Rendering settings for when the component is displayed normally.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.IMGUIModule

```csharp
public GUIStyleState normal { get; set; }
```

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    // Prints the text color that button is using.

    void OnGUI()
    {
        Debug.Log(GUI.skin.button.normal.textColor);
    }
}
```
