# DrawCursor(Rect, GUIContent, int, int)

> Draw this GUIStyle with selected content.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.IMGUIModule

```csharp
public void DrawCursor(Rect position, GUIContent content, int controlID, int character)
```

### Parameters

**** (\[Rect]\(/engine/6000.5/script-reference/unityengine/rect)): **** (\[GUIContent]\(/engine/6000.5/script-reference/unityengine/guicontent)): **** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): **** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;
