# Blend

> Linearly interpolate between the gradient keys.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Blend = 0
```

### Remarks

This mode finds the two keys adjacent to the requested evaluation time, and interpolates between them.

Note that a simple linear interpolation between color keys of very different hue can look unnatural. Using [GradientMode.PerceptualBlend](/engine/6000.5/script-reference/unityengine/gradientmode/perceptualblend.md) can often result in a more natural looking color blend.

Additional Resources: [Gradient.mode](/engine/6000.5/script-reference/unityengine/gradient/mode.md), [Gradient.Evaluate](/engine/6000.5/script-reference/unityengine/gradient/evaluate.md).
