# VideoAuto

> Obsolete. Use GraphicsFormat.YUV2 as a color format instead. Use DefaultFormat to get the default video buffer format.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.5/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Removed.** Enum member GraphicsFormat.VideoAuto is obsolete. Use DefaultFormat instead.

```csharp
VideoAuto = 144
```
