# Sample

> Obsolete. Use the GraphicsFormatUsage.Sample flag instead.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.5/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** Use GraphicsFormatUsage instead

```csharp
Sample = 0
```
