# intensity

> The intensity value used to scale the red, green and blue component.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.5/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float intensity { get; set; }
```
