# Black()

> Returns a black color.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.5/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static LinearColor Black()
```

### Returns

| Type                                                                                                      | Description            |
| --------------------------------------------------------------------------------------------------------- | ---------------------- |
| [LinearColor](/engine/6000.5/script-reference/unityengine/experimental/globalillumination/linearcolor.md) | Returns a black color. |
