# ResetDelegate()

> Resets the light conversion delegate to Unity's default conversion function.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.5/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void ResetDelegate()
```
