# requiresBlitToBackbuffer

> True when the back buffer requires an intermediate texture to render.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool requiresBlitToBackbuffer { get; }
```

### Remarks

This property indicates whether the back buffer requires an intermediate render texture and a blit to render. For example, when you are using linear color space and the back buffer does not support automatic conversion to sRGB.
