# renderingWidth

> Horizontal resolution that the display is rendering at in the viewport.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int renderingWidth { get; }
```

### Remarks

Rendering resolution can be different from a platform's original display resolution (see [Display.systemWidth](/engine/6000.5/script-reference/unityengine/display/systemwidth.md)).

Additional Resources: [Display.renderingHeight](/engine/6000.5/script-reference/unityengine/display/renderingheight.md), [Display.SetRenderingResolution](/engine/6000.5/script-reference/unityengine/display/setrenderingresolution.md).
