# exitCancellationToken

> Cancellation token raised on exiting play mode (editor) or on quitting the application (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Device](/engine/6000.5/script-reference/unityengine/device.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static CancellationToken exitCancellationToken { get; }
```
