# CanStreamedLevelBeLoaded

> This has the same functionality as Application.CanStreamedLevelBeLoaded. At the moment, the Device Simulator doesn't support simulation of this method.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Device](/engine/6000.5/script-reference/unityengine/device.md)
* **Assembly:** UnityEngine.CoreModule

## CanStreamedLevelBeLoaded(int)

This has the same functionality as [Application.CanStreamedLevelBeLoaded](/engine/6000.5/script-reference/unityengine/application/canstreamedlevelbeloaded.md). At the moment, the Device Simulator doesn't support simulation of this method.

```csharp
public static bool CanStreamedLevelBeLoaded(int levelIndex)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

## CanStreamedLevelBeLoaded(string)

This has the same functionality as [Application.CanStreamedLevelBeLoaded](/engine/6000.5/script-reference/unityengine/application/canstreamedlevelbeloaded.md). At the moment, the Device Simulator doesn't support simulation of this method.

```csharp
public static bool CanStreamedLevelBeLoaded(string levelName)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
