# filter

> The set of parameters used to define Windows device filtering criteria.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public D3D12DeviceFilterData filter
```

### Remarks

Filtering can be done by graphics card vendor, graphics device name, driver version, D3D12 feature level, graphics memory amount, processor count, and graphics card type (discrete or integrated).
