# GetContactPoint(int)

> Gets the ContactPairPoint at the provided index of this pair.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public ref readonly ContactPairPoint GetContactPoint(int index)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The [ContactPairPoint](/engine/6000.5/script-reference/unityengine/contactpairpoint.md) index.

### Returns

| Type                                                                                | Description                                                                                                                         |
| ----------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
| [ContactPairPoint](/engine/6000.5/script-reference/unityengine/contactpairpoint.md) | A reference or a copy of the [ContactPairPoint](/engine/6000.5/script-reference/unityengine/contactpairpoint.md) struct at `index`. |

### Remarks

Can be used with the /ref readonly/ keywords to avoid copying the whole struct on the stack.
