# Circular

> Legacy mode, do not use.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Deprecated.** ComputeBufferMode.Circular is deprecated (legacy mode)

```csharp
Circular = 2
```
