# Manual

> Sets the Composite Collider geometry to not automatically update when a Collider used by the Composite Collider changes.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
Manual = 1
```

### Remarks

Use this enumeration value to set the Composite Collider geometry to only be able to be updated manually when a Collider used by the Composite Collider changes.

Call CompositeCollider2D::GenerateGeometry to manually update the Composite Collider.
