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Unity Engine


Manual

Sets the Composite Collider geometry to not automatically update when a Collider used by the Composite Collider changes.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Manual = 1

Remarks

Use this enumeration value to set the Composite Collider geometry to only be able to be updated manually when a Collider used by the Composite Collider changes.
Call CompositeCollider2D::GenerateGeometry to manually update the Composite Collider.