# ClusterInputType

> Values to determine the type of input value to be expect from one entry of ClusterInput.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ClusterInputModule

> **Warning:**
>
> **Deprecated.** This type is deprecated and will be removed in a future release.

```csharp
public enum ClusterInputType
```

## Fields

| Value                                                                                                      | Description                                                                     |
| ---------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------- |
| [Axis](/engine/6000.5/script-reference/unityengine/clusterinputtype/axis.md)                               | Device is an analog axis that provides continuous value represented by a float. |
| [Button](/engine/6000.5/script-reference/unityengine/clusterinputtype/button.md)                           | Device that return a binary result of pressed or not pressed.                   |
| [CustomProvidedInput](/engine/6000.5/script-reference/unityengine/clusterinputtype/customprovidedinput.md) | A user customized input.                                                        |
| [Tracker](/engine/6000.5/script-reference/unityengine/clusterinputtype/tracker.md)                         | Device that provide position and orientation values.                            |
