# hash

> Hash128 which is used as the version of the AssetBundle.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public Hash128 hash { get; set; }
```

### Remarks

The file will only be loaded from the cache if it has previously been downloaded with the same hash.
