# UncompressedRuntime

> Uncompressed Asset Bundle.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static readonly BuildCompression UncompressedRuntime
```

### Remarks

Uncompressed Asset Bundles are large, but are the fastest to access once downloaded. Uncompressed bundles are 16-byte aligned.

This BuildCompression is only supported for recompressing Asset Bundles at runtime and is not available for building Asset Bundles. Use Uncompressed for building Asset Bundles.
