# boneIndex0

> Index of first bone.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int boneIndex0 { get; set; }
```

### Remarks

Additional Resources: [BoneWeight.weight0](/engine/6000.5/script-reference/unityengine/boneweight/weight0.md).
