GetAvailableData<TAudioContext>(TAudioContext)
Access an enumerator to the currently available data.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
GetAvailableData<T>(T)
public readonly ProcessorInstance.AvailableData GetAvailableData<TAudioContext>(TAudioContext context) where TAudioContext : unmanaged, ProcessorInstance.IContext
Parameters
Returns
Type | Description |
|---|---|
| AvailableData | A temporary collection of available data. |
Remarks
Additional Resources: ProcessorInstance.AvailableData