# isFinite

> Declares whether this GeneratorInstance instance has a defined length and will eventually end.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Audio](/engine/6000.5/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public bool isFinite { get; }
```

### Remarks

Additional Resources: [\_isFinite](/engine/6000.5/script-reference/unityengine/audio/generatorinstance/icapabilities/isfinite.md)
