# channelCount

> The number of channels represented by the current _speakerMode.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Audio](/engine/6000.5/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public readonly int channelCount { get; }
```

### Remarks

Additional Resources: [AudioExtensions.ChannelCount](/engine/6000.5/script-reference/unityengine/audioextensions/channelcount.md)
