# GetAssetBundleHash(string)

> Get the hash for the given AssetBundle.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AssetBundleModule

```csharp
public Hash128 GetAssetBundleHash(string assetBundleName)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Name of the asset bundle.

### Returns

| Type                                                              | Description                            |
| ----------------------------------------------------------------- | -------------------------------------- |
| [Hash128](/engine/6000.5/script-reference/unityengine/hash128.md) | The 128-bit hash for the asset bundle. |
