# ArticulationJointType

> The type of the joint that restricts movement of the two connected articulation bodies.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public enum ArticulationJointType
```

## Fields

| Value                                                                                                 | Description                                                                                         |
| ----------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------- |
| [FixedJoint](/engine/6000.5/script-reference/unityengine/articulationjointtype/fixedjoint.md)         | Fixed joint doesn't allow any relative movement of the connected bodies.                            |
| [PrismaticJoint](/engine/6000.5/script-reference/unityengine/articulationjointtype/prismaticjoint.md) | Prismatic joint only allows relative translation of the connection bodies along one specified axis. |
| [RevoluteJoint](/engine/6000.5/script-reference/unityengine/articulationjointtype/revolutejoint.md)   | Revolute joint allows rotational movement around the X axis of the parent's anchor.                 |
| [SphericalJoint](/engine/6000.5/script-reference/unityengine/articulationjointtype/sphericaljoint.md) | Spherical joint only allows relative rotations of the two connected bodies.                         |
