# hasTransformHierarchy

> Returns true if the object has a transform hierarchy.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.5/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public bool hasTransformHierarchy { get; }
```

### Remarks

This value is based on the Optimize GameObject property in the Model Importer.
