# CopyAnimationStreamMotion(AnimationStream)

> Deep copies motion from a source animation stream to the current animation stream.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Animations](/engine/6000.5/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void CopyAnimationStreamMotion(AnimationStream animationStream)
```

### Parameters

**** (\[AnimationStream]\(/engine/6000.5/script-reference/unityengine/animations/animationstream)): The source animation stream with the motion to deep copy.

### Remarks

The copied motion includes velocity, angular velocity, and other hidden velocity properties such as avatar foot velocity.
