# SetApplyFootIK(bool)

> Sets the value of the ApplyFootIK flag.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Animations](/engine/6000.5/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void SetApplyFootIK(bool value)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): The new value of the ApplyFootIK flag.
