# DepthInverted

> Flag indicating that if the input depth buffer data provided is inverted. (1 is close, 0 is far).

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.AMD](/engine/6000.5/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
DepthInverted = 8
```
