# biDirectional

> Can link be traversed in both directions.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.5/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

> **Warning:**
>
> **Deprecated.** biDirectional has been deprecated together with the class. Declare the object as NavMeshLink and use bidirectional instead.

```csharp
public bool biDirectional { get; set; }
```

### Remarks

When false the link can only be traversed from start to end.
