# bidirectional

> If true, the link can be traversed in both directions, otherwise only from start to end position.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.5/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public bool bidirectional { get; set; }
```
