# isOnOffMeshLink

> Is the agent currently positioned on an OffMeshLink?

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.5/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public bool isOnOffMeshLink { get; }
```

### Remarks

This property is useful when [\_autoTraverseOffMeshLink](/engine/6000.5/script-reference/unityengine/ai/navmeshagent/autotraverseoffmeshlink.md) is false and custom movement is needed when crossing the link.

Additional Resources: [\_autoTraverseOffMeshLink](/engine/6000.5/script-reference/unityengine/ai/navmeshagent/autotraverseoffmeshlink.md), [NavMeshAgent.CompleteOffMeshLink](/engine/6000.5/script-reference/unityengine/ai/navmeshagent/completeoffmeshlink.md)
