# angularSpeed

> Maximum turning speed in (deg/s) while following a path.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.5/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public float angularSpeed { get; set; }
```

### Remarks

This is the maximum rate at which the agent can turn as it rounds the "corner" defined by a waypoint. The actual turning circle is also influenced by the speed of the agent on approach and also the maximum acceleration.
