# ManualOverride

> True if the change was caused by manual adjustments to IDevicePerformanceControl.CpuLevel or IDevicePerformanceControl.GpuLevel during automatic mode, false otherwise.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.5/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public bool ManualOverride { readonly get; set; }
```
