# GetAllRegisteredScalers(ref List<AdaptivePerformanceScaler>)

> Returns all scalers independent of their state.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.5/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

## GetAllRegisteredScalers(List\<AdaptivePerformanceScaler>)

```csharp
public void GetAllRegisteredScalers(ref List<AdaptivePerformanceScaler> scalers)
```

### Parameters

**** (\[List\<AdaptivePerformanceScaler>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): Output where scalers will be written.
