# isActive

> Whether the accessibility node is exposed to screen readers. The default value is true.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Accessibility](/engine/6000.5/script-reference/unityengine/accessibility.md)
* **Assembly:** UnityEngine.AccessibilityModule

```csharp
public bool isActive { get; set; }
```

### Remarks

This property controls the visibility of the node to screen readers, ensuring that only relevant elements are accessible to the user. For example, elements that are covered by a modal view should not be accessible.

If this property is set to `false`, the screen reader ignores the node and prevents the user from focusing on it. This is useful when temporarily disabling the node is preferred over removing it from the hierarchy.
