# importAudio

> Import audio tracks from source file.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool importAudio { get; set; }
```

### Remarks

Setting this to true causes the VideoClipImporter to import audio tracks embedded in video source files. Setting it to false causes audio not to be imported.
