# resultCode

> Some task return result codes, these are stored here.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.VersionControl](/engine/6000.5/script-reference/unityeditor/versioncontrol.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public int resultCode { get; }
```

### Remarks

Depending on the task the result code will map to either an AssetDeleteResult, AssetMoveResult or SubmitResult.
