# buildConfiguration

> Allows you to specify the build configuration that Unity uses when creating a build of your project.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.UWP](/engine/6000.5/script-reference/unityeditor/uwp.md)
* **Assembly:** UnityEditor.UWP.Extensions

```csharp
public static WSABuildType buildConfiguration { get; set; }
```

### Remarks

You can specify either Debug, Master, or Release, from the [WSABuildType](/engine/6000.5/script-reference/unityeditor/wsabuildtype.md) enum.
