# GradientField

> Constructor.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.UIElements](/engine/6000.5/script-reference/unityeditor/uielements.md)
* **Assembly:** UnityEditor.CoreModule

## GradientField()

Constructor.

```csharp
public GradientField()
```

## GradientField(string)

Constructor.

```csharp
public GradientField(string label)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)):&#x20;
