# SetPackingSettings(SpriteAtlas, SpriteAtlasPackingSettings)

> Set the SpriteAtlasPackingSettings to use when packing this SpriteAtlas

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.U2D](/engine/6000.5/script-reference/unityeditor/u2d.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static void SetPackingSettings(this SpriteAtlas spriteAtlas, SpriteAtlasPackingSettings src)
```

### Parameters

**** (\[SpriteAtlas]\(/engine/6000.5/script-reference/unityengine/u2d/spriteatlas)): **** (\[SpriteAtlasPackingSettings]\(/engine/6000.5/script-reference/unityeditor/u2d/spriteatlaspackingsettings)):&#x20;
