# GetTextureSettings(SpriteAtlas)

> Current SpriteAtlasTextureSettings of the packed texture generated by this SpriteAtlas.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.U2D](/engine/6000.5/script-reference/unityeditor/u2d.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static SpriteAtlasTextureSettings GetTextureSettings(this SpriteAtlas spriteAtlas)
```

### Parameters

**** (\[SpriteAtlas]\(/engine/6000.5/script-reference/unityengine/u2d/spriteatlas)):&#x20;

### Returns

| Type                                                                                                        | Description |
| ----------------------------------------------------------------------------------------------------------- | ----------- |
| [SpriteAtlasTextureSettings](/engine/6000.5/script-reference/unityeditor/u2d/spriteatlastexturesettings.md) |             |
