# SetPackingSettings(SpriteAtlasPackingSettings)

> Sets the SpriteAtlasPackingSettings to use when packing this SpriteAtlas.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.U2D](/engine/6000.5/script-reference/unityeditor/u2d.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** SetPackingSettings is no longer supported and will be removed. Use SpriteAtlasImporter.SetPackingSettings instead.

```csharp
public void SetPackingSettings(SpriteAtlasPackingSettings src)
```

### Parameters

**** (\[SpriteAtlasPackingSettings]\(/engine/6000.5/script-reference/unityeditor/u2d/spriteatlaspackingsettings)):&#x20;
