# ScriptablePacker.PackTransform

> Indicates if the Sprite is rotated when packed to SpriteAtlas.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor.U2D](/engine/6000.5/script-reference/unityeditor/u2d.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum ScriptablePacker.PackTransform
```

## Fields

| Value                                                                                                              | Description                                                |
| ------------------------------------------------------------------------------------------------------------------ | ---------------------------------------------------------- |
| [FlipHorizontal](/engine/6000.5/script-reference/unityeditor/u2d/scriptablepacker/packtransform/fliphorizontal.md) | Sprite is flipped horizontally when packed to SpriteAtlas. |
| [FlipVertical](/engine/6000.5/script-reference/unityeditor/u2d/scriptablepacker/packtransform/flipvertical.md)     | Sprite is flipped vertically when packed to SpriteAtlas.   |
| [None](/engine/6000.5/script-reference/unityeditor/u2d/scriptablepacker/packtransform/none.md)                     | Sprite is not rotated when packed to SpriteAtlas.          |
| [Rotate180](/engine/6000.5/script-reference/unityeditor/u2d/scriptablepacker/packtransform/rotate180.md)           | Sprite is rotated 180 degrees when packed to SpriteAtlas.  |
