# textureShape

> The shape of the imported texture.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public TextureImporterShape textureShape { get; set; }
```

### Remarks

The default value is [Texture2D](/engine/6000.5/script-reference/unityengine/texture2d.md). The texture can also be imported as a [Cubemap](/engine/6000.5/script-reference/unityengine/cubemap.md), [Texture2DArray](/engine/6000.5/script-reference/unityengine/texture2darray.md) or a [Texture3D](/engine/6000.5/script-reference/unityengine/texture3d.md).

Additional Resources: [TextureImporterShape](/engine/6000.5/script-reference/unityeditor/textureimportershape.md), [Texture Assets](/engine/6000.5/manual/materials-and-shaders/textures/textures-getting-started/textures.md).
