# Equal(TextureImporterSettings, TextureImporterSettings)

> Test texture importer settings for equality.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool Equal(TextureImporterSettings a, TextureImporterSettings b)
```

### Parameters

**** (\[TextureImporterSettings]\(/engine/6000.5/script-reference/unityeditor/textureimportersettings)): **** (\[TextureImporterSettings]\(/engine/6000.5/script-reference/unityeditor/textureimportersettings)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### Remarks

Objects are reported equal if either the references or the values are equal.
