# Auto

> Do RGBM encoding when source data is HDR in TextureImporter.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
Auto = 0
```

### Remarks

Additional Resources: [TextureImporterSettings.rgbm](/engine/6000.5/script-reference/unityeditor/textureimportersettings/rgbm.md).
