# normalmap

> Determines whether this texture is a normal map.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.5/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** normalmap Property deprecated. Check [textureType](/engine/6000.5/script-reference/unityeditor/textureimportersettings/texturetype.md) instead. Getter will work as expected. Setter will set textureType to NormalMap if true, nothing otherwise.

```csharp
public bool normalmap { get; set; }
```
